Bound To Stay Bound

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001 2018055609 341854
003IlJaBTS
00520240919133212.0
008240823s2019 nyua b 000 1 eng
010 a| 2018055609
020 a|9781338239829 (trade)
020 a|1338239821 (trade)
020 a|9781338239812 (pbk.)
020 a|1338239813 (pbk.)
040 a|NJQ/DLC
c|IlJaBTS
d|IlJaBTS
050  a|PZ7.1.F585
b|Ro 2019
082 4a|[Fic]
2|23/eng/20240106
1001 a|Flintham, Thomas.
245a|Robo-Rabbit Boy, go! /
c|Thomas Flintham.
250 a|1st ed.
260 a|New York :
b|Branches,
c|c2019.
300 a|72 p. :
b|col. ill. ;
c|21 cm
4901 a|Press start! ;
v|#7
520 a|Super Rabbit Boy's present to Moon Girl releases Queen Spooky and her army of ghosts, and Super Rabbit Boy is taken captive--so it is up to the normally evil King Viking (who does not like the competition of the ghost army) and especially his secret weapon, Robo-Rabbit Boy (switched to "Good" mode) to save Animal Town, release Super Rabbit Boy, and contain the ghosts.
5211 a|005-008.
b|BTSB.
5218 a|450
b|Lexile.
526  a|Accelerated Reader
b|LG
c|2.3
d|0.5
z|504124.
650 7a|Superheroes
v|Fiction.
2|sears
650 7a|Supervillains
v|Fiction.
2|sears
650 7a|Robots
v|Fiction.
2|sears
650 7a|Animals
v|Fiction.
2|sears
650 7a|Good and evil
v|Fiction.
2|sears
650 7a|Video games
v|Fiction.
2|sears
650 1a|Superheroes
v|Fiction.
650 1a|Supervillains
v|Fiction.
650 1a|Robots
v|Fiction.
650 1a|Animals
v|Fiction.
650 1a|Good and evil
v|Fiction.
650 1a|Video games
v|Fiction.
655 7a|Animal fiction.
2|lcgft
655 7a|Action and adventure fiction.
2|lcgft
655 7c|JUV002210
a|FICTION / Animals / Rabbits.
2|bisacsh
655 7c|JUV001000
a|FICTION / Action & Adventure / General.
2|bisacsh
8001 a|Flintham, Thomas.
t|Press start! ;
v|#7.


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