001 | 2021950296 040226 | |
003 | IlJaBTS | |
005 | 20220913131108.0 | |
008 | 220613s2022 mnuo b 001 0 eng | |
010 | a| 2021950296 | |
020 | a|9781098228484 (lib. ed.) | |
020 | a|1098228480 (lib. ed.) | |
020 | a|9781644947845 (pbk.) | |
020 | a|1644947846 (pbk.) | |
040 | a|DLC c|IlJaBTS d|IlJaBTS | |
082 | 4 | a|794.8 2|23/eng/20220613 |
100 | 1 | a|Abdo, Kenny, d|1986- |
245 | 1 | a|League of legends / c|Kenny Abdo. |
260 | a|Minneapolis : b|Abdo Zoom, c|c2022. | |
300 | a|24 p. : b|col. ill. ; c|23 cm | |
490 | 1 | a|Esports |
500 | a|Includes glossary and index. | |
520 | a|Focuses on the video game League of Legends and its impact on the esport world, while examining the championships, top gamers, and its legacy for future generations. | |
521 | 1 | a|006-009. b|BTSB. |
521 | 8 | a|910 b|Lexile. |
650 | 7 | a|Video games. 2|sears |
650 | 7 | a|eSports (Contests) 2|sears |
650 | 7 | a|League of legends (Video game) 2|sears |
650 | 7 | a|Imaginary wars and battles. 2|sears |
650 | 1 | a|Video games. |
650 | 1 | a|eSports (Contests) |
650 | 1 | a|League of legends (Video game) |
650 | 1 | a|Imaginary wars and battles. |
655 | 1 | a|Technology. |
655 | 1 | a|Games. |
655 | 7 | c|JNF051120 a|NONFICTION / Technology / How Things Work-Are Made. 2|bisacsh |
655 | 7 | c|JNF021060 a|NONFICTION / Games & Activities / Video & Electronic Games. 2|bisacsh |
800 | 1 | a|Abdo, Kenny, d|1986- t|Esports. |
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