Cyborg (Everyone Can Be A Reader, Virtual Kombat) Author: Bradford, Chris | ||
Price: $17.79 |
Summary:
Having destroyed a deadly virtual-reality game, Scott and his crew of techno-hackers must now do battle in the real world, where computer skills won't help them. Dyslexia friendly.
Illustrator: | Frang, Anders |
Reviews:
School Library Journal (05/01/25)
Full Text Reviews:
School Library Journal - 05/01/2025 Gr 4–7—In this dystopian adventure for gamers, a deadly pandemic result, in thousands of orphans. A select few with elite gaming skills are saved from starvation. Java, Pac-Man, Spam, and Scott are on the run to escape the Borgs and keep other gamers safe from the evil and murderous devices of Vince Power. Their mission, including their failings, is being broadcast for all gamers to see to promote the release of Vince Power's next game. Science fiction and martial arts intertwine to move the story along at a brisk pace. Without seeming preachy, a message reminding gamers about the importance of taking breaks and staying physically healthy is woven in. Samurai and Maori fighters make an appearance with ancient weapons—appealing to readers who enjoy history and weaponry. This series would be an excellent recommendation for readers from teachers or librarians hoping to nudge graphic novel readers into more text-based novels. Readers will benefit from reading the series in order. VERDICT Gamers and non-gamers alike will enjoy the exploits of Scott and his friends in their quest to rid the world of evil. - Copyright 2025 Publishers Weekly, Library Journal and/or School Library Journal used with permission.
